Like all great things (ha ha), this site couldn't exist without the contributions, materials, and ideas of others. :)
|Game or Idea||Credit to|
|entire TCG concept||Calico Senshi Card Mania|
|use of password gates||Mousey Animelicious|
|puzzle game||Bunny Manga Moon Cards|
|lucky match, war||Sepia Delish|
|currency/coupons||Superdoe The Last Unicorn|
I've dreamed up a lot of different things since I started running TCGs in January 2005. I know it seems like no one actually invented the basic things that are used in almost every TCG today, like using databases for members/games/cards, and card names displaying below the images of cards when you win games. Believe it or not, those things didn't always exist!
I'm proud to have played a major role in the modernization of the online TCG. Trading Academy was the first TCG I owned and the one that inspired me to think of ways to make TCGing easier for both owners AND players. :D Now all those fun bits have been applied to Boundless Love too!
Note: It's quite possible that other TCG owners started doing similar things around the same time. I wholeheartedly believe that it's very possible (and likely) for multiple people to have the same good idea independently of each other. I just want to say that I was one of them, and to this day, I still use the custom, flexible systems and scripts that Marfisa and I created together, NOT any of the standard prepackaged TCG systems that exist.
- the entire mini TCG concept
- automatic starter pack when filling out join form
- automatic level up & mastery rewards
- easy updater for trade log & card collection
- database-driven member list
- database-driven game update system
- database-driven card system
- automated slots, war, and lottery games